November 2009
1 post
Playlist: Meta-Mechanics
Games that are about the mechanics of games — not in the sense of minimalism, but in the sense of changing a game from being supported by a feature (achievement list / upgrade system / notification box / etc. ) to being about that feature.  Also games that embody or parody the game development process. Segagaga 2001 / Tez Okano and SEGA — Dreamcast Progress Quest 2002 / Eric Fredricksen —...
Nov 24th
May 2009
3 posts
4 tags
Play+Discuss Recap: Rhythm Games
Last week, Re:Gamers came together for the first Play+Discuss session—the topic was rhythm games. Rather than spend all our time playing Rock Band, we ended up focusing on the old, the weird, and the arguably-not-rhythm-at-all. PixelPop / Rhythm Heaven: mixed metaphors We discussed rhythm mini-games using mixed visual metaphors, such as the level 4 “Mix Tape” mode of the Nitrome game...
May 21st
1 note
2 tags
Playlist: Mazes
Pac-Man 1981 / Namco — Atari 2600  K.C. Munchkin! 1981 / Maganavox — Odyssey² Berzerk 1982 / Stern — Atari 2600  Lock ‘n’ Chase 1982 / Data East — Intellivision Soko-Ban 1984 / Thinking Rabbit — Apple II Dig Dug 1985 / Namco — NES Super Bomberman 1992 / Hudson — SNES ChuChu Rocket! 2001 / Sega — Dreamcast
May 21st
2 tags
May 8th
April 2008
1 post
1 tag
“We provide researchers with access to games and consoles”
Apr 15th